﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Media.Media3D;
using System.Windows.Controls;

namespace EveruWPF.Windows.V3D
{
    public class GeometryMouseArgs : RoutedEventArgs
    {
        public GeometryModel3D Model
        {
            get;
            set;
        }

        public Viewport3D Viewport
        {
            get;
            set;
        }
    }
}
